Venues / VR experiences
VR experiences

VR sessions, sold seat by seat.

Each VR station or arena is a bookable activity with its own sessions and seats. Single players book a seat, groups book the room for themselves, gift buyers pick “VR for 2”, and every player signs a waiver before arriving. Your desk checks them in, puts the drinks on the same receipt and sees in the reports which experience earns its floor space.

Illustration of a VR play area with headsets and controllers beneath a floating fantasy world
VR Arena 18:00 · 3/4 seatsOnline booking
VR for 2 · €69 · email on 24 DecExperience vouchers
Team of 8 · private · 20:00Private groups
2 sessions + drinks · €84Desk & kiosk

Seats, sessions and vouchers in one place.

Single players book a seat, groups book the room, and gift buyers pick “VR for 2” for a date of their choice. Every booking, voucher and drink lands in the same system, so your team checks guests in from one list.

What costs a VR venue its evenings

✕

Half-empty sessions

Two of four seats sold online, the other two never offered at the desk, and the session runs at half capacity.

✕

Groups that keep changing

A team of six becomes eight, then wants 20:00 instead of 18:00 – by phone, in the middle of your busiest hour.

✕

Vouchers nobody can check

A gift voucher arrives at the desk, and nobody can see whether it was paid for, already used or only half spent.

Stations & sessions

Sell single seats or the whole room

Each station or arena is an activity with sessions from your weekly schedule and a set number of seats. Single players and couples book seats in a session, groups book it privately, and a sold-out session points guests to the nearest free time or to another experience at your venue.

✓Seats per session, shared by online and desk sales, with no double bookings
✓Private sessions for groups, with per-person or tiered group prices
✓Up to four games in one cart, or two rooms at the same time for a bigger group
Check-in & desk

Signed, checked in, drinks on the same receipt

Every player signs their own waiver from the link that comes with the booking, and minors are flagged, so your team sees at check-in who still has to sign before the session starts. Walk-ins are sold at the till from the same seats, and drinks and snacks go on the same receipt as the session.

✓One waiver per player with signature and PDF, minors flagged at check-in
✓Walk-ins at the till, from the same sessions, without contact data
✓Kiosk and drinks with stock per location, on one bill with the game
Groups & company events

Private groups that sort out their own changes

Team events and birthday enquiries come in through your forms and land in the lead pipeline. The deposit arrives by payment link with a deadline, and the company books with its VAT number and gets an invoice. If the group grows from six to eight or wants a later start, they change their private booking from the confirmation, within your deadlines.

✓Guests change the time or the number of players of a private booking under your rules; the freed time goes back on sale
✓Payment links with prepayment and a deadline; an expired unpaid link cancels the booking
✓“I’m booking as a company” in the widget, and invoices for online bookings and desk payments
Event packagesBookable online
VR Team Night · 6 to 16 playersfrom €39 per person
  • Private VR session for the whole team
  • Deposit by payment link, the rest at the till
  • Drinks on the same bill
  • Invoice with VAT as PDF
Deposit paid · invoice to companyRequest event
Gifts & regulars

VR as a present, and a reason to return

VR is an easy gift. Sell experience vouchers such as “VR for 2” online with delivery on a chosen date or as paper vouchers at the desk, and packages of several sessions that guests book online with their code. Regulars collect stamps in the loyalty club, and the 360° analytics show occupancy and revenue for every station, so you know which experience deserves more evenings.

✓Experience and value vouchers by email on a chosen date, in Apple or Google Wallet or on paper
✓Packages of several sessions, booked online with a code, sessions left shown on the balance page
✓Loyalty club with a wallet card, and 360° analytics per station and room
Flat illustration of a VR headset with stars and light beams

The upgrade, side by side

Running a booking tool, a voucher shop, a till and a rota app side by side? Here’s what changes.

Typical VR setup
Leisbase
Seats in a session
Counted on a whiteboard
Seats per session, sold online and at the till
Changes by groups
A phone call for every change
Private bookings changed by the guest, under your rules
Gift vouchers
Paper slips with no balance
Experience vouchers with balance, redeemed online and at the till
Waivers
Paper forms while the session waits
One per player, signed before arrival
Drinks and snacks
A second till, a second report
Same receipt as the session, with stock per location
The cost
Per-booking fees that grow with every booking
One plan, monthly billing, 0% commission

VR software questions, answered

What does VR booking software do?

It sells the sessions at your VR stations and arenas online and at the till, and handles payments, waivers, gift vouchers, group and company events and the kiosk. Leisbase runs all of it under one login, in one plan with all modules included.

Can we sell single seats and private sessions?

Yes. Each station or arena is a bookable activity with sessions from your weekly schedule and a number of seats. Guests book single seats, or a group books the session privately. Prices can be per person, tiered for groups or with a surcharge per extra player.

Does Leisbase manage headsets or game content?

No. Leisbase manages who has booked which session, what they paid and whether they signed their waiver. It doesn’t control headsets or other hardware and doesn’t supply or licence VR games – that stays with your VR system.

Can groups change their booking online?

For private bookings, guests change the time and the number of players from their confirmation, within the deadlines and limits you set; a pricier time is paid on arrival. Seats in shared sessions can be cancelled online under your rules and are moved by your team at the desk.

How do VR gift vouchers work?

You sell value vouchers and experience vouchers such as “VR for 2” online, at the till or as paper vouchers, with email delivery on a date the buyer chooses. Partial redemption keeps the remaining balance, and packages of several sessions are booked online with a code.

How do waivers work?

Every player gets their own waiver with signature and PDF, and minors are flagged. The waiver link goes out with the booking before the visit, in any language (Arabic even right to left), and your team sees at check-in who has signed.

What does switching involve?

We help you move your data. Contacts and existing gift cards can be imported via CSV, bookings as an export from your current booking system, and we go through the setup of your stations, sessions and prices with you personally.

Every seat counted. Every voucher tracked.

Bring your stations, your session lengths and your December voucher rush to a personal demo, and we’ll set them up together.